Each area has a unique and equal sense of wonder and danger, seaweed forests create a natural haven for plenty of aquatic life with a suitable murk to shield them, of course this can attract predators which can wreak havoc on your health if you let them. There is an impressive sense of verticality, as while travelling laterally will dictate some progress, diving deeper with the aid of suit and tank upgrades is the true means to sourcing hard to find materials. Instead, Unknown Worlds Entertainment has gone above and beyond to deliver some of the most expansive and complex structures under the waves.
#Subnautica ps4 series#
This could have easily been a series of similar looking sea beds and coral reefs and most developers would have called it done. What surprised me about the ocean world of Subnautica as opposed to any overworld survival game is the sheer sense of variety and vastness of the undersea biomes that you can encounter. The flooded world is a joy to explore, marvel at and be constantly frightened of. But, what makes Subnautica a truly compelling experience is the world you find yourself stranded on. On the default difficulty setting, you also must contend with food and hunger meters, so you get all the usual trimmings. It features a tiered crafting system that encourages exploration to find blueprints, so the player can trade up their gear by creating upgraded versions. The game follows a lot of the tropes that have made the survival genre popular to some and infuriating to others.
#Subnautica ps4 Ps4#
After four long years of being playable on the PC and Xbox, PS4 owners finally get a taste of the big blue and gets to dive into the vast, unforgiving world of 4546B. Instead, it has managed to coexist comfortably as a curiosity for new players and a charming, yet dangerous world for players to return to. Subnautica is a great example of an on-trend idea that has managed to survive the possibility of being replaced by other experiences. Sometimes, when they do surface and become whole, they are left by the wayside thanks to newer projects that either do what they do better, like what happened with DayZ when the Battle Royal genre came to prominence. We have seen pioneering titans of genres come and go, being introduced at the time in which the interest in their styles are at their peak.
There is a danger of this kind of development lifecycle. In the case of Subnautica, the ocean-based survival game has been in the works since it was introduced to gamers on steam in 2014. Sometimes it’s difficult to realise just how long an early access project can take to finalise. Decemin PS4 / Reviews tagged aquatic games / minecraft / Subnautica / survival / under the sea by Grizz